Clash of Clans Wrote:
The Clash of Clans Logmas Update is here! Seasons greetings and Happy Logmas to all you frosty Chiefs out there! The Winter 2020 update for Clash of Clans has landed like a reindeer-driven sleigh, and with Logmas cheer in full swing let’s take a look at what’s included in this update.
Siege Workshop Level 5
Upgrade Cost | Upgrade Time | Hit Points | Siege Capacity | Unlocks |
16M Elixir | 16 days | 1400 | 3 | Log Launcher |
New Siege Machine – The Log Launcher
The Log Launcher is a bizarre contraption that hurls spiked Logs at its target, steamrolling and damaging anything in its path. The Log Launcher will pummel its way clear as it heads towards the enemy’s Town Hall. Once it reaches its target, the Log Launcher will release its cargo of Clan Castle Troops.
Favorite Target: Walls (Damage x4)
Damage Type: Area Splash
Targets: Ground
Housing Space: 1
Movement Speed: 5
Level | Upgrade Cost | Upgrade Time | Damage per Second | Hit Points | Training Cost | Training Time |
1 | NA | NA | 140 | 4000 | 100K Gold | 20 min |
2 | 8M Elixir | 10 days | 160 | 4400 | 100K Gold | 20 min |
3 | 11M Elixir | 14 days | 180 | 4800 | 100K Gold | 20 min |
4 | 14M Elixir | 16 days | 200 | 5200 | 100K Gold | 20 min |
Ice Hound
Lava Hound’s cooler big brother, Ice Hound is tankier with more hit points but takes up considerably more Housing Space. When Ice Hound is destroyed, not only does it break up into tinier Ice Pups, it drops a Freeze to deliver a nasty surprise to your enemies. Additionally, attacks from the adorable little bundles of ice slows enemies down. Yes, Ice Hound has zero chill.
Super Troop Boost Cost: 25,000 Dark Elixir
Favorite Target: Air Defense
Damage Type: Single Target
Targets: Ground
Housing Space: 40
Movement Speed: 20
Ice Hound attacks will slow down their targets similar to the Ice Wizard and Ice Golem.
Ice Hound Stats
Level | Damage per Second | Freeze Time When Destroyed | Hit Points | Training Cost | Training Time | Spawned Ice Pups |
5 | 10 | 3.5 sec | 9500 | 840 DE | 6m 40s | 10 |
6 | 15 | 4.25 sec | 10,000 | 1000 DE | 6m 40s | 12 |
Ice Pup Stats
Damage per Second: 35
Hit Points: 50
Favorite Target: Any
Damage Type: Single Target
Targets: Ground & Air
Movement Speed: 32
Ice Pup attacks will slow down their targets similar to the Ice Wizard and Ice Golem.
Super Wizard
If you thought Wizard was only interested in caring for his glorious mane of hair, well…you’d be right. But in between pomade applications, he’s found the time to improve his arcane arsenal of attacks. Super Wizard delivers a nasty, chain fireball that bounces to multiple targets…or is it electricity? Fireshock? Electroburn? Whatever it is, it’s effective at taking out multiple targets!
Super Troop Boost Cost: 25,000 Dark Elixir
Favorite Target: Any
Damage Type: Single Target
Targets: Ground & Air
Housing Space: 10
Movement Speed: 20
Level | Damage per Second | Hit Points | Training Cost | Training Time |
9 | 220 | 450 | 10.5K Elixir | 1m 15s |
10 | 240 | 500 | 11.5K Elixir | 1m 15s |
Special Ability: Chain Magic
The Super Wizard’s Chain Magic attack will bounce up to 10 times to different targets as long as those targets are within range of the original target.
Additional Super Troop Changes
Not only are we introducing some cool new Super Troops to our ever-growing roster, we are adding some major changes to the Super Troops feature in this update.
Super Troop boost duration has been reduced from 7 days down to 3 days. Once you’ve boosted a Super Troop, you’re no longer bound to that Super Troop for an entire week, allowing you to use different ones more frequently!
The Dark Elixir cost for boosting Super Troops has been reduced to 25,000 Dark Elixir for each Super Troop!
Note: If you’ve already initiated a Super Troop boost when this update goes live, don’t worry! You’ll still have the full remaining duration.
You can now boost up to TWO Super Troops at a time. Want to try that Super Witch + Super Wall Breaker combo without having to rely on Clan Castle donations? Now you can!
The normal version of a Troop can now be trained alongside their Super Troop version. Imagine the different attack strategies!
Spell Factory Level 6
Upgrade Cost | Upgrade Time | Spell Capacity | Hit Points | Unlocks |
4.8M Elixir | 7 days | 10 | 840 | Invisibility Spell |
New Spell – Invisibility
Invisibility Spell renders everything…and we do mean EVERYTHING…within its radius invisible, with the exception of Siege Machines and Walls. All units rendered invisible are unable to be targeted for the duration they are within the Invisibility Spell’s effects.
Effect Type: Area Splash
Housing Space: 1
Brewing Time: 3 mins
Targets: Ground & Air
Level | Upgrade Cost | Upgrade Time | Spell Duration | Cost |
1 | NA | NA | 3.75 sec | 11K Elixir |
2 | 9M Elixir | 9d | 4.0 sec | 12K Elixir |
3 | 12M Elixir | 11d 12h | 4.25 sec | 13K Elixir |
4 | 15M Elixir | 15d 12h | 4.5 sec | 14K Elixir |
X-Bow Level 8
Upgrade Cost | Upgrade Time | Damage per Second | Hit Points |
17M Gold | 17 days | 185 | 4200 |
Giant Bomb Level 7
Upgrade Cost | Upgrade Time | Damage | Area of Effect |
7M Gold | 9 days | 375 | 4 tiles |
Air Bomb Level 8
Upgrade Cost | Upgrade Time | Damage | Area of Effect |
5M Gold | 7 days | 270 | 3 tiles |
Royal Champion
Level | Upgrade Cost | Upgrade Time | Damage per Second | Hit Points | Regen Time | Ability Level |
21 | 275K DE | 8 days | 535 | 3940 | 38 mins | 4 |
22 | 280K DE | 8 days | 540 | 3980 | 38 mins | 4 |
23 | 285K DE | 8 days | 545 | 4020 | 38 mins | 4 |
24 | 290K DE | 8 days | 550 | 4060 | 38 mins | 4 |
25 | 295K DE | 8 days | 555 | 4100 | 40 mins | 5 |
Seeking Shield Level 5
Damage: 1960
Health Recovery: 2900
Number of Targets: 4
New Magic Item – Super Potion
The Super Potion is a brand new Magic Item that lets you boost a Super Troop instead of spending the required Dark Elixir. Each Super Potion will boost a Super Troop for 3 days and sells at the Trader for 300 Gems. Super Potions will also be available as a reward from Clan Games!
Game Changes
We’re also introducing a variety of balance changes, QoL improvements, bug fixes, and general stuff that gets added into the mix of an update. Check out the included changes below.
Wars
When creating a Friendly War, you can now select whether the war will allow 1 or 2 attacks per player.
Balance Changes
Scattershot hit speed has been increased from 3.036 to 3.228 seconds and DPS has been reduced by 10.
Scattershot HP has been increased
Level 1: 3000 to 3600
Level 2: 3500 to 4200
Gameplay
At the end of a battle, if a Hero’s ability remains unused, the Hero will heal the amount of HP they would normally recover from using their ability. This will help reduce the Hero’s downtime, allowing them to be ready much sooner!
When editing your base, Main Village Wall segments can now be swapped with other Wall segments, just like Buildings and Traps.
Broken Cannon Carts will retarget after being pushed back if their target is not within range anymore.
Units will now have more accurate line of sight calculation to help with pathing.
Lightning Spell will no longer have any effect on the Clan Castle. Like the Elixir and Gold Storage buildings, Lightning Spell will cause no damage to the Clan Castle.
UI
A new Cosmetics tab has been added to the in-game shop where you can browse and purchase any permanently available cosmetics such as Hero Skins when they become available for Gems.
The Reward tab of the Season Challenges now has some quick access buttons to allow easier navigation to the earliest unlocked but unclaimed reward.
When an optional update becomes available that contains an important bug fix, the game will display a message encouraging you to download the update.
A “View Skin” option has been added when visiting.
Skin animations are more elaborate when viewed in the wardrobe and simpler animations in other UI elements.
Season Challenges
You can now opt to receive 5 Gems instead of a Resource reward if your Storages do not have enough space.
The requirements for some Builder Base tasks in Clan Games and Season Challenges have been reduced in order to bring them more inline with Main Village tasks.
Supercell ID
Young players are now able to create a Supercell ID for their account by providing the email address of a trusted adult or guardian.
Fixes
Fixed an issue with hit points rounding after the Grand Warden’s aura ends. This issue would cause Heros to lose their auto ability if they were left with 1HP when the Warden’s aura ended as it would round the HP down to 0.
Added the 2019 and 2020 Halloween decorations to the Skeleton Run (thank you to redditor /u/whysomuchtalkingtho!)
Prevent access to the Clan War Leagues screen for normal Clan members if the League data has not been loaded yet, preventing players from spying when using a poor or slow internet connection.
Removed the exclamation point (!) from the Clan War Leagues button for players who don’t have access to the screen.
Fixed info screen of Super Archer and Giant Cannon to show damage type as “Area Splash” instead of “Single Target”.
Fixed a bug in the Builder menu where the menu contents would reset while scrolling.
HP reduction for Cannon Cart’s Last Stand ability is more accurate by making it update 15 times per second instead of 5 times per second.
Do not eject low-level Cannon Carts with unlocked Last Stand ability if they’re hit by Giant Cannon.
Allow editing layouts with the layout editor for TH2 players who manage to access the editor via war screen.
Fixed visual bug that showed troops as boost in other players’ villages when you have a Power Potion active.
Fixed Royal Champion shield disappearing too early when activating her ability.
Increased the brightness of the Grand Warden’s Eternal Tome ability to make it more visible.
Fixed visual bug with Royal Champion’s ability so the shield bounce will begin where the previous one ended.
Fixed flawed logic in ranged unit AI where they would attack random Walls.
Reduced the zig-zag movement of the Wall Wrecker when it has been deployed.
Improved the targeting logic of ground units allowing units to not only consider the 3 closest targets but also consider extra targets if those are much easier to reach than the first 3.
About Us
Clash Champs is your premier esports News hub for Clash of Clans as well as an Official Tier 3 content creator for Supercell. We also provide tools for Recruiting, Base Downloads, Tournaments, War Notifications, and more.
So if you are looking for members, a clan or need a base layout, Clash Champs has it all! If you would rather want a one of a kind, freshly built War or Trophy base, check out our pro war bases. In fact, our team of 20+ pro builders are continuously and rigorously building and testing current meta bases for wars, leagues and trophy pushing. Join us on Discord for more information as well as to just chat.
When you join our fun tournaments, we rank and score you against other clashers from around the world. What is more, you earn Champ Bucks while doing something you love, Clashing! In short Champ Bucks is our way of giving back to the community. In fact, you can use your Champ Bucks on various items and gift cards in the Rewards Store. Furthermore, you could use your Champ Bucks to enter our weekly Clash Raffles for awesome prizes.
If you’re looking to up your game with a Pro Coach then join Clash School for all your coaching needs. At Clash School, professionals are ready to teach and guide you to then be the best that you can be.
So do you love what we do? Then help support us by using creator code CLASH CHAMPS before making any in-game purchases.
Other Clash Champ Articles You May Also Like:
Attack Strategy Guides
◊ Siege Barracks: 3-Star Guide ◊ Th9 Queen Charge Lavaloon Guide ◊ How to Reach Guide: Attacking Higher Town Halls ◊
Base Building
◊ Champ Bases Defends at Worlds ◊ Buy Professional Base War Layouts ◊ Bradder’s Th10 BB Guide ◊ Bradder’s Th12 BB Guide ◊ Derpy & Scott TH10 BB Guide ◊ Derpy & Scott TH10 BB Guide – German ◊ Defend Th13 Meta Attacks ◊Clash Champs and RH Base Building have joined forces! ◊ CWL Pro Base Starter Pack – Limited Edition ◊Champ Bases & Burnt Base Exclusive New Partnership ◊ World Championship 2020 Bases by bond1000 ◊
Brawl Stars
◊ Bug Fixes & Balance Changes ◊
Buildings
◊ Scattershot ◊ Giga Inferno ◊
Champs Elite
Clan Features
◊ The Bilderbergs ◊ Mutant Tribe ◊
Clash Champ Tools
◊ Never be Clanless Again ◊ Base Finder Tool ◊ I need a base update ◊ Never miss war attacks again ◊ Clash Raffles is Live! ◊
Clash Champs Pro Team & Matches
◊ Clash Champs Showmatch ◊ Clash Champs Goes Pro! ◊ Big Vale Invitational Tournament ◊
Clash School Coaching
Clash Royale
◊ Fantasy Royale – 2020 CRL World Finals! ◊
E-Sports
◊ Katowice, Poland ◊ Tribe Gaming Disbanding ◊ Wildcard Teams: World Championships 2020 ◊ Wildcard Teams 2020: Results ◊Be a Part of the Clash World 2020 Finals ◊
General
◊ Becoming a Pro-Gamer ◊ How to be a Great Leader ◊ Staying Motivated ◊ Custom Esport Jerseys ◊ Advanced Builder Management ◊ Is Clash getting easier? ◊ CLASHFRIDAY: 20% Discount ◊
Hero’s
◊ Royal Champion ◊
Spells
◊ The Ultimate Spell Guide ◊ New Spell: The Invisibility Spell ◊
Troops
◊ Yeti ◊ Siege Barracks ◊ Sneaky Goblin ◊ Super Giant ◊ Super Wall Breaker ◊ Super Witch and Inferno Dragon ◊ Headhunter ◊ Super Valkyrie ◊ Super Minion ◊The Log Launcher ◊ Super Wizard ◊ Super Troop: Ice Hound ◊
Update/Event News
◊ Global Gone◊ CoC Creator Boost ◊ Creator Boost Expires ◊ Jolly Barbarian Skin ◊ Spring Update 2020 Price Reductions ◊ Spring Update 2020 New Upgrade Levels ◊ Super Troops Spring Update 2020 ◊ Supercell turns 10 ◊ Summer Update 2020 Incoming new levels ◊ Summer Update 2020 QoL Improvements & Balance Changes ◊ Autumn Update 2020 Balance Changes ◊ Autumn Update 2020 New Levels & Other Game Changes ◊ Autumn Update 2020: Patch Notes ◊ Pirate Barbarian King Skin ◊ Optional Update October 2020 ◊ End of Support: Below iOs 10 and Android 4.4 ◊Sneak Peek: December 2020: Super Troop Changes and Super Potion ◊ World Championship Finals – Meet the teams 2020 ◊The Winter Champion: Hero Skin ◊
Upgrade Priorities / Guides
◊ Any New Town Hall ◊ Town hall 5 ◊ Town hall 6 ◊