#2 Sneak Peek – September | SUPERCHARGE & Magic Snacks!

The upcoming September update in Clash of Clans will be huge and one of the biggest! Sneak Peek #2 Contents: SUPERCHARGE and Magic Snacks!

It is time to SUPERCHARGE!

Are you done with all your building upgrades? Then it’s time to SUPERCHARGE! Push your buildings to the limit by upgrading them further to reach their maximum level!

  • Starting in Town Hall 16, Supercharges are new optional extra buffs for some buildings. They differ from normal upgrades in a few ways:
    • Small – They are shorter, cost less, and give smaller stat buffs.
    • Max Level Only – They can only be done when the building has reached its maximum level.
    • Temporary – When a new level for a building is released, all previous Supercharges made at that level are depleted, and those buildings lose their buffs.
  • Each building can be Supercharged up to three times, each time buffing a different stat, adding a more powerful lightning visual effect to your building!
  • To supercharge your buildings, you need to employ one of your builders and use a few resources.

Magic Snacks!

  • We are introducing a new, more fun way to reward players who attack daily with temporary boosts to their Builders, Heroes, Troops, Equipment, and Research!
  • Magic Snacks expire within 24 hours and cannot be accumulated or sold like Magic Items, so you better use them fast!
  • They are stored in their own dedicated storage, which will become available when the very first Magic Snack is obtained.
  • There will be a total of six Magic Snacks in this update: Builder Bite, Study Soup, Mighty Morsel, Power Pancakes, Training Treat, and Clan Castle Cake.
Builder Bite
Clan Castle Cake
Mighty Morsel
Power Pancakes
Study Soup
Training Treat
  • When used:
  • Once the item is activated in the temporary storage, the item will have either a countdown timer or a usage counter which indicates to the player how long they have the benefit of the item.
    • If a player activates multiple versions of the same consumable then the benefits will be stacked back to back in one icon in the storage (ex: a one-hour item would then go to two hours of benefit).
    • Tapping on an active item in the temporary storage will bring up a text dialog describing the item.
    • Once the item has been consumed (either by timing out or running out of uses) then the item will disappear from the temporary storage.
  • When unused:
  • Once earned, the consumable item goes into a player’s temporary inventory storage (small icon next to the shop button in the lower right-hand corner of the HV UI) with a 24-hour timer counting down.
    • Items in the temporary storage are sorted by expiration timer. Players may have multiple versions of the same item in their temporary storage at the same time.
    • If an item is nearing expiration (<2 hours), the player will see a notification on their temporary storage to remind them that they must use the item. Note: we have decided not to implement a push notification to players in the MVP to avoid spam, but we can monitor if this is something players are wanting after release.
    • Tapping on an active item in the temporary storage will bring up an info pop-up screen.

More Sneak Peeks are coming, stay tuned with Clash Champs. Support us by using our code CLASH CHAMPS before making any in-game purchases.

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